General Discussion

General Discussionpotential mmr implications?

potential mmr implications? in General Discussion
JDF8

    Our general approach to Smurfs is to try to get accounts that are performing higher than expected to their correct rank faster. The first change on this axis is to adjust MMR by more than just +/- 25 when we detect that a user has been clearly over performing (based on how the played heroes usually perform at a given rank)

    From the wording of the blog post, it seems like they are amplifying mmr gained for overperformers but not mmr lost for underperformers. Isn't this going to destabilize mmr? I mean won't there be a lot of games that "create" more mmr out of thin air? Even if they lose 90 mmr in games where they lose, if they're really good shouldn't they be winning most of the games?

    Or is this not a real issue. It seems to me that as a season goes on everyone's mmr will be inflated more and more by extra mmr put in the economy by this bonus