basically manta dispels practically any negative debuff on you assuming you can cast it, save very specific skills like SD's ultimate or Bloodrage (if I am not mistaken)
in practice, defensively you will use it to disjoint projectile stuns, dispel silences, ensnares (frost bite, overgrowth etc) and confuse single target intiators like doom or bat.
http://dota2.gamepedia.com/Disjoint
and yes it does remove all silences (doom is the exception because you cant use items during it)
It does not remove bloodseeker silence
Bloodseeker has like one million buffs, still no one picks the hero
@Dorkly
yea you are right I knew there was something I was missing
@Zenoth
it does both
it disjoints for 0.1s after activating and dispels any debuff that is already on the user
Only time I ever managed to disjoint shit with it was an RP and it was completely unintentional.
Okay, thanks for your feedback, especially for the link about disjoint (didnt think to look it up like that, was just hoping it will be said on wiki about manta) I guess there's nothing more to really talk about at this point
Did som1 checked if chen could dispel bs's silence ?
It is supposed to dispell doom, so it should work for this aswell
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In the description it says "some skills" but any more info? Does it dispel all silences? Which stuns does it dispel? What other disables does it help with?