I truly believe that the intelligence stat for intelligence heroes needs to be reconsidered and reworked.
Take the item Blood Thorn for example
It is an intelligence class item, but it is also an item that represents attack speed quite well.
When you cast blood thorn on the enemy, it is all about your attack speed to get the most out of the dps, not damage perse.
Wind Ranger is one of the greatest representatives of what the carry element of the intelligence class is all about, and she uses a nerfed damage maximum attack speed ability to carry out this effect.
That is why blood thorn is such a confident item on her....
So you have one of the greatest heroes of the intelligence class representing with attack speed
And one of the greatest items of the intelligence class also representing with attack speed
With that said, why doesn't the intelligence stat for the intelligence class add attack speed rather then attack damage.
Another question is, where is the defensive element for the intelligence class that comes with agility and strength heroes?
Or should I say offensive element?
What if the damage of intelligence on intelligence heroes was converted in to attack speed and what if they also added a chance to "mini bash" on attack, perhaps nerfed as usual for range heroes and we also know that most intels are ranged.
but the key to this mini bash being legitimate would be in the effect of making it a small mana cost for every bash proc.
This would seem to clarify the two way division of direction options of the intelligence class.
maybe the damage from getting intel on intel heroes shouldn't be converted completely to attack speed as it might be too much like agility, but reducing the damage bonus to .5 and then adding an attack speed growth half of that of agility heroes might make the most sense.
I would say that strength heroes should get a small % of magic resist with their strength stat but magic damage drops off too hard for that...
So maybe strength heroes should get a diminishing block chance and or amount of magic damage with additional strength.
Attack speed is virtually everything that this hero is suppose to be about, but the more attack speed that he has, the faster that he reduces his opponent's life pool, therefor the less life he steals. So the faster he attacks, the quicker a player has to be at switching to the currently highest life pooled enemy in the vicinity.
Because of this, it tempts players in to playing other builds and styles on life stealer that steer him away from his key strength, and he just ultimately ends up being a bad hero.
Life stealer is in desperate need of an Active/Passive ability that when toggled, automatically targets the enemy in the vicinity that has the highest life pool.
There is no question about it, and the game suffers quite hard because of it.
Моя игра, 98, Баста...
Баста здесь, два два нуля шесть,
Моя игра... она мне принадлежит и таким же как и я.
Моя игра, моя игра,
Она мне принадлежит и таким же как и я,
Моя игра, моя игра,
Здесь правила одни, и цель одна,
Моя игра, моя игра
Она мне принадлежит и таким же как и я,
Моя игра, моя игра,
Здесь правила одни, и цель одна.
Путин или Прохоров, по сути мне похуй,
У нас хватит пороха и хватит проволоки.
Вокруг столбов и бараков лай собак,
Ведь там обратная высота, салют, басота!
Я сейчас бы катнулся на задней сидухе ЗИЛ-а Хрущева,
Вещаем городам и сёлам!
Это у кого-то в груди засело,
У кого-то на груди годы синим оставили след.
Светлое будущее, которого нет,
Как и страны Советов, Ленин шлет приветы из Мавзолея.
dront try to walk your dog barefoot, if you havent walked without shoes for years. Halfway through my walk i realized that my feet feel really bad and now i have blisters all over my foot
why do i get carry huskars 2 games in a row is that like a new meta or what? they suck
ye huskar is pretty good atm
i dont want any mmore huskars in my team dude they are all fucking bananas and play their own version of dota
just ipkc oracle, use ur ult and g g
what greater way to greet me into matchmaking after a 3 week hiatus than tossing complete degenerates into me 3 times in a row
oh no duDE NOT AGAin
yeah 2 pudge mid pickers in a row in int ranked...2nd one was so nice to hook me on cliff and feed the courier twice :)
maybe its time to stop with int ranked
not carrying a tp
low mmr isseus LUL
im sorry sir pls respect his right to have his team hold him back
the fuck is that map WutFace
Dark Reef. Level 150 reward.
ok thats it im banning huskar now
looks unwinnable to me. have you tried sprinting down mid?
nice linkens btw
nvm

you didnt hit any buildings sir
u got me there man!
poGCHAmP lets roll boys!
asking what dark reef map is in 2017 LUL
My team is holding me back its the first time i played Riki still team so bad they should be able to carry me ??!?
^
nice dinosaur
I truly believe that the intelligence stat for intelligence heroes needs to be reconsidered and reworked.
Take the item Blood Thorn for example
It is an intelligence class item, but it is also an item that represents attack speed quite well.
When you cast blood thorn on the enemy, it is all about your attack speed to get the most out of the dps, not damage perse.
Wind Ranger is one of the greatest representatives of what the carry element of the intelligence class is all about, and she uses a nerfed damage maximum attack speed ability to carry out this effect.
That is why blood thorn is such a confident item on her....
So you have one of the greatest heroes of the intelligence class representing with attack speed
And one of the greatest items of the intelligence class also representing with attack speed
With that said, why doesn't the intelligence stat for the intelligence class add attack speed rather then attack damage.
Another question is, where is the defensive element for the intelligence class that comes with agility and strength heroes?
Or should I say offensive element?
What if the damage of intelligence on intelligence heroes was converted in to attack speed and what if they also added a chance to "mini bash" on attack, perhaps nerfed as usual for range heroes and we also know that most intels are ranged.
but the key to this mini bash being legitimate would be in the effect of making it a small mana cost for every bash proc.
This would seem to clarify the two way division of direction options of the intelligence class.
maybe the damage from getting intel on intel heroes shouldn't be converted completely to attack speed as it might be too much like agility, but reducing the damage bonus to .5 and then adding an attack speed growth half of that of agility heroes might make the most sense.
I would say that strength heroes should get a small % of magic resist with their strength stat but magic damage drops off too hard for that...
So maybe strength heroes should get a diminishing block chance and or amount of magic damage with additional strength.
spell amp isnt enough for you?
This whole time entering in to this new era of "cry cry cry, mage > warrior, cry cry cry"
They take shields and make them half as effective on ranged heroes
Ok!, So if you do that then multiple shields should not have diminished returns on ranged heroes
You got two X vanguards on ranged? you just get the full effect of 1x vanguard
this is where a lot of the problem is with this game that is severely and fundamentally flawed from the very beginning
Life stealer is a problem hero
Attack speed is virtually everything that this hero is suppose to be about, but the more attack speed that he has, the faster that he reduces his opponent's life pool, therefor the less life he steals. So the faster he attacks, the quicker a player has to be at switching to the currently highest life pooled enemy in the vicinity.
Because of this, it tempts players in to playing other builds and styles on life stealer that steer him away from his key strength, and he just ultimately ends up being a bad hero.
Life stealer is in desperate need of an Active/Passive ability that when toggled, automatically targets the enemy in the vicinity that has the highest life pool.
There is no question about it, and the game suffers quite hard because of it.
Bad game design is bad.
Моя игра
Моя игра, 98, Баста...
Баста здесь, два два нуля шесть,
Моя игра... она мне принадлежит и таким же как и я.
Моя игра, моя игра,
Она мне принадлежит и таким же как и я,
Моя игра, моя игра,
Здесь правила одни, и цель одна,
Моя игра, моя игра
Она мне принадлежит и таким же как и я,
Моя игра, моя игра,
Здесь правила одни, и цель одна.
Путин или Прохоров, по сути мне похуй,
У нас хватит пороха и хватит проволоки.
Вокруг столбов и бараков лай собак,
Ведь там обратная высота, салют, басота!
Я сейчас бы катнулся на задней сидухе ЗИЛ-а Хрущева,
Вещаем городам и сёлам!
Это у кого-то в груди засело,
У кого-то на груди годы синим оставили след.
Светлое будущее, которого нет,
Как и страны Советов, Ленин шлет приветы из Мавзолея.
btw tnx for the pic aimstrong looks lit lol
risky click
https://imgur.com/a/40fNX
@yoshi
this shit is lit
ROFL wtf is that garbage
:DDDD
Childhood memories lmeo
is that old people porn??
Muwahaha
perhaps
I'm not clicking on any of that
that song is 20 years old but apart from hairstyles i dont see a difference to 2017 songs
Pro tip
dront try to walk your dog barefoot, if you havent walked without shoes for years. Halfway through my walk i realized that my feet feel really bad and now i have blisters all over my foot
why would i walk barefoot outside, ever
actual pro tip:
if its too hot for ur hands, its also too hot for ur dog
don't walk him on the asphalt if u cant keep ur hands on the asphalt without pain
What does walking dogs have to do with that tho? That's a general walking tip
fixed that for you
^
because the bus is always very late and you are faster with walking
lol u guys should rly get urself a wheelchair its super comfy
hoverboards are also cool
ye but a wheelchar has the benefit of getting price reductions due to imparimetn
a