Well you have to play this carefully, your ultimate goal to is to shred them and all-chat shittalk until they contemplate suicide.. its not a simple process.
I just play.
If my team happens to have a FOTM picker and he says "ez" on all chat at any point of the game, I go and search the enemy carry and feed him.
It's hard to say and depends on heroes/etc.
But generally....
Carry: Try to avoid fights. Always carry TP to help the team (if they die they will just shut down your farm next). Farm enemy jungle if they are in your jungle. Farm your own if they aren't. If they have very mobile gankers (ie: spirit breaker) try to avoid EVER showing your face on the map. I know how lucrative a creep wave is, but unless you are right beside tower or know you can escape, don't show your face.
Mid/Offlane: I don't play mid that much, but you'll probably want to play defensive and try to get SAFE picks. Avoid dying at all costs. Aggressive line-ups generally aren't that good at pushing or going late, if you can get picks and avoid dying they won't be able to push and you can force the game late.
Support: This is the most important role in an aggressive game, it depends what hero you are, just play good, try to force trades.
#1 Carry
You are their target and you probably can't fight yet. RUN!
#2 Carry (my usual role)
Be smart and decisive. Be aggressive enough to eliminate as much of the enemy as you can without dying but if you must die, force an uneven trade. It's a bonus if you can help your #1 carry get kills or your inevitable death happens at the hands of their #5 support/tower/creep.
#3/#4 Ganker/Initiator
Counterattack. Wait for the enemy to reveal their full numbers or for one enemy's health to fall low. Then use your spells to crush them or buy time for your allies.
#1/#2/#4 Pusher
Rat Dota. Push while the enemies are distracted. Not recommended if your hero has other ways of helping the team (i.e. any pusher other than Furion and maybe Lycan/Troll) but this may be the only way to slow your opponent's momentum if your team is getting demoralized over lost teamfights/feeding.
I'm terrible at #5 support and can't offer any advice.
Well in everything I am the master strategist
If I'm stronger or in a spot where if with abit of health a gank will work I'll fight
If we are abit behind in happy to tell every one to sit back and wait for someone to over extend or they push high ground...... Come back gold is sweet after all
Unfortunately sometimes you have to just follow your idiot team and pounce on someone in the back to cover their mistakes
if he is doing it to cause pressure and make space for the other lanes, then don't fall for it and bide your time, faming woods, keeping the tower defended and stealing LH here and there. When its their carry playing aggressive, setup counters so that he get punished and will be on the backfoot.
If they have an aggresive line up then they will probably towerdive alot, so TP assists r mandatory, and i would suggest to get a hero whos able to turn the tables such as brew,tide,clock which disrupt the teamfight or high burst Aoe heroes QOP,Zeus,leshrac but u have to be rly patient with them and hold on fire for quite some time even when its so temptin to go in.
And attitude is rly important, ill repeat its rly important, since they have an aggressive lineup and they will eventually get kills here and there quite alot of times ur team will crumble from internal fights while blamin each other, its one of the hardest things to do to be able to keep them in check and try to convince them to keep playin instead of "GG noob team afk, ff". I know that sometimes u think that those trashbags dont deserve to win and u r tempted to throw the game just to piss them off since they deserve it, just think of it from the other point of view, win get on higher mmr so u wont have to meet this guyz again. :)
Sometimes u cant rly help it, they might just feed nonstop on ur teammates and whatever u do wont change the fate of the game, shithappens.
Cheers :)
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Do you man it out? aka mano a mano, who got teh bigger balls? Or do you play the tactician, the master manipulator, waiting for that brutal counter?
Thoughts?