have u ever fight againts good invoker who always landing emp perfectly on fight?
if yes, then thats the answer for u
Title said Wex/Exort because that is the type I play.
A good invoker can place the EMP, then judge if he needs to do anything to keep his opponent within range. Usually I would follow with a tornado, or ice wall - which is still a valuable slow with one point in Qas.
Next?
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i actually enjoy Wex/Exort, gives u range for tornado and meteor so u probably can skip the eul's and go dagger to set up combos
Wex Exort: as long you have mana, you can still escape somehow
Quas Wex: mini stunned, mana burned, try to run?ghostwalk and tornado ready to catch you >:D
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I have read alot of guides and such, saying that the Quas/Wex invoker is where it is all at.
I have tried that build several times, and have also studied how others do it, but I can't seem to figure out how Quas/Wex is better than a Wex/Exort build with 1 or 2 early points in Quas.
Can anyone explain why Quas/Wex is portrayed as the best build?