Delete WK 2 lives. Yes you read it right TWO FUCKING LIVES!! Nerf plox ty how tu git vhs im 12 btw haHAA
He's not really that unbalanced tho, now making his passive 3rd skill inheritable to his illusion will definitely make him unbalanced and more interesting.
They should actually need to buff him a little bit more tho I mean he's a new hero after all.
^Yeah, and Arc Warden is rotting in the dumpster because lil pus.sy ass shit Redditors don't have the mental capacity to counter all of his skills, all of which can be countered by simple logic.
^ Yeah some heroes definitely needs buffing up.
What has redditors something to do on heroes buffs and nerfs? does DOTA 2 devs or possibly IceFrog actually listens to their B**LS**T?
Believe it or not OSfrog does. They've got to keep the largest community happy because a happy people means a happy banker.
u can bellieve/blame whatever you want for hero nerfs, pro scene is what matters when buffing/nerfing heroes
well tbh if you got no way to provide flying vision or a gondar/slardar, you are pretty much cucked
Is he unbalanced doe...? seems like an ursa or viper to me.... you just haz to knowz how to playz againstz himz
You cant trade at all with mk if you are not fucking ursa you have free blink if there are trees around on low cooldown you have a fucking fissure crit without the block tho and you cant fight in his ulti and it lasts 15 secs on 70 secs cooldown seems balanced
windrunner is hilarious, 100% shackle and trade hits as if you're scared and windrun on the 4th proc or give him the 4th and windrun whichever seems better as a bait for him to be low and not life stealin shit
oh and when you see that first jump on tree, powershot for a free 4 sec stun prior 100% shackle
He is unbalance now, cause is a new hero and valve need to sell hats. I guess in higher MMR games, with players that know how to counter him better his not that OP. But in my trash MMR range he is a god, cause we don't really care and just playing without thinking.
49% winrate seems OP to me. Definetly nerf. Dude i can mention the mechanics of any hero to make it sound OP, oh wow dazzle can prevent someone from dying omg so busted. Wow his ulti lowers ur armor and buffs his? SO OP PLIS NERF.
i cant believe there is still ppl complaining about MK meanwhile we have Luna, which can be fully six slotted around 28 minute mark, with manta, skadi, butterfly and satanic, and you know she is going to break any building u have, and btw, luna's talents are op as f**k, i mean, level 15 40+ lucent beam damage, that scalated too much, level 20 10% magic resistance, like, are u fucking kidding me?, level 25 +15 all stats OR, lucent beam with 2 sec cooldown, seemsgood OSFROG
The only thing imbalanced about mk is the fact that his ulti persists through aegis death tbh.
I agree with the aegis bug (is it a bug?) but lunas talents rnt what make her strong. Theyre good but they rnt IMBA.
It's not a bug. Abilities that previously persisted through death but not anymore were changed for balance reasons, not because they were bugs that required fixing, so MK's ult doesn't have to follow the same rules as those abilities, although I'm not disagreeing that it should end early if he dies with aegis, I'm saying the reason it should get removed is because the hero should get a nerf, not because of a lack of consistency with other abilities, which is untrue anyway.
Unlike Metamorphosis, Exorcism, Eye of the Storm et cetera, MK's ult isn't a buff on the hero, it's a targetted area abiity. Think of it like Underlord's Pit of Malice (which also doesn't end early if Underlord dies), except instead of getting rooted you get hit by a MK clone.
The ghost of harambe is in monkey king that's why when he dies with aegis his ult is still active.Like the spirit of harambe walking still in our world.
is this 2k17? why tf are you still talking about a dead meme that wasnt funny for months
The ability says if Monkey King leaves the area his soldiers disperse. When you die with aegis you stay in your current position, when you die as usual you get moved to fountain. I think that's how it works, could be wrong though/
The only other thing I really want changed is the fact that the jingu mastery buff never expires. It should have a timer (even if its long like 20 seconds or something) Also the aegis thing probably should change. Its annoying when MK gets an aegis, walks up to your tower and ults, guaranteeing a tower. Apart from those things I have no problem with the hero.
So there are different views and opinions if MK is OP, Unbalanced or not, Maybe it depends on skill bracket?
I'm on 3.9k - 4.1k mmr bracket and i don't feel it how unbalanced MK is, he's strong true not unbalanced.
Honestly Mk is strong but not particularly op. He will destroy you in lane if you don't play around him. Would you sit there hitting a timber with reactive armour in lane when u have no base dmg? He probably needs a medium nerf to be perfectly balanced and stop the whining I would say take 100 off his base range and add to +200 melee range for lvl 15 talent.
Kite him, slow him and burst him down, get illusions to confuse him (manta). You should know how to deal with him by now and its the same for any other carry but if you playing against me its better to just run for your life and hope you make it out.
MK isn't that insane, people are just stupid against him. Imagine Ursa swipes, except he just needs 4 hits on one hero and then he gets 10 seconds of lifesteal and bonus damage.
What I think is bs, is that his long ranged stun adds to the hit counter.
Other than that, he's not a big deal.
^ He has 10 seconds to perform 4 hits on a hero (refreshes each time you hit the enemy), lifesteal is until you use all the 4 hits you have
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Can someone explain why he is so fucking unbalanced like rly thats beyond stupid