^ this is what i mean. Kind of centrifugation process that will faster separate good players versus bad players in higher tiers. But on average will make lower bounds for skilled players lower
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^ this is what i mean. Kind of centrifugation process that will faster separate good players versus bad players in higher tiers. But on average will make lower bounds for skilled players lower
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Guys,
If the new cap on calibration is 3.5, that means that upper brackets will get tougher with respect to skill? This could happen if good players are climbing up and bad players are not abandoning they main accounts (donors of mmr for good players) just to go smurfing. So evenetually 4k will become 5k (maybe in five years)
What do u think?