Why can't we get a fucking 7.07 already? TI is over. These changes are hardly relevant.
i really wanted them to nerf ES and sven and throw them to hell so i can play meepo again :/ feels bad man
* Spirit Breaker: Base movement speed reduced from 290 to 285
* Spirit Breaker: Base movement speed reduced from 290 to 285
* Spirit Breaker: Base movement speed reduced from 290 to 285
* Spirit Breaker: Base movement speed reduced from 290 to 285
* Spirit Breaker: Base movement speed reduced from 290 to 285
* Spirit Breaker: Base movement speed reduced from 290 to 285
* Spirit Breaker: Base movement speed reduced from 290 to 285
* Spirit Breaker: Base movement speed reduced from 290 to 285
* Spirit Breaker: Base movement speed reduced from 290 to 285
* Spirit Breaker: Base movement speed reduced from 290 to 285
* Spirit Breaker: Base movement speed reduced from 290 to 285
* Spirit Breaker: Base movement speed reduced from 290 to 285
tbh i dont think we need much more than this
i just think nyx needs way more of a nerf but whatever
the rest of the nerfs and buffs r either inconsequential or necessary and adequate
the only reason i want a 7.07 is cuz the patch is boring now, not unbalanced
Wow 5 more attack speed, how important. If anything she suffers from MoM nerfs.
icefrog is so afraid that reddit stops kissing his ass for "the most balanced patch ever" holy shit
This patch is excellent. SB, ES, and Nyx could have been nerfed harder though.
the fuck sven ulti is same ,and do u guys think am sould be buffed ? i never seen am changes from when i started dota 2
When did this roll out? Just now? Aw, I was looking for an excuse for my Necro losses last night
Bloodseeker got wrecked so hard. It means he can no longer tp + Rupture + Bloodrite before level 10. He can no longer spam Bloodrite before 15 too.
"Lich: Chain Frost no longer applies a ministun" :(
"Winter Wyvern: Level 15 Talent increased from +20 Movement Speed to +35 "
"Winter Wyvern: Level 15 Talent increased from +50 Damage to +75 " <3
ye 200 mana cost at lvl 6 for an Agi hero is ridiculous really
Guess he needs to ferry more Clarity now
Maybe, BS will start building Soul Ring. Actually, I forgot to account for INT Steam Boots. He still will have massive mana issues though.
The lycan nerf actually is so bad in some regard because he lost his ability to be a better Chen. Lol. RIP 40k healing every game.
valve, just remove diff blade and riki from your list...since you hate riki so much.
Add an extra 5% Spell Lifesteal, buff completed! Klappa
I would still choose 90GPM over 15% Spell Lifesteal on Sky no matter mid or support.
The hero has no agi gain or armor, unlike QoP his spell damage are single target based, stealing a few HP won't even change a thing.
Who the fuck even does these patches?
Why they keep nerf sven. How can he be op if I struggle with the hero! Same for
Blood I have 30% wr that hero is not strong !
Necro ULD CD nerf is so insignificant cause he can just buy aghs and the CD is short as fuck
Blood had <50% wr at ti7 with not that high of a pick/ban rate
I wonder why he even got nerfed. I would say they're just doing it to help pubs, but they buffed Spectre so who knows honestly
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7.06f:
====
* Mask of Madness: Armor reduction increased from -5 to -6
* Mask of Madness: Cooldown increased from 20 to 22
* Helm of the Dominator: Attack Speed Aura increased from 10 to 15
* Force Staff: Cast range reduced from 800 to 750
* Diffusal Blade: Agility reduced from 25/35 to 20/30
* Ancient Apparition: Ice Blast manacost increased from 100/125/150 to 150
* Bane: Base Strength, Agility and Intelligence increased by 1
* Bane: Nightmare cast point reduced from 0.5 to 0.4
* Batrider: Firefly manacost increased from 100 to 125
* Bloodseeker: Rupture manacost increased from 150/200/250 to 200/225/250
* Chen: Hand of God heal increased from 225/350/475 to 250/375/500
* Earthshaker: Fissure cooldown increased from 15 to 18/17/16/15
* Earthshaker: Enchant Totem manacost increased from 20/30/40/50 to 35/40/45/50
* Lich: Chain Frost no longer applies a ministun
* Lich: Ice Armor slow from 30% to 24/26/28/30%
* Lion: Earth Spike stun duration increased from 1.1/1.6/2.1/2.6 to 1.4/1.8/2.2/2.6
* Lion: Level 20 Talent changed from +8% Spell Amplification to +300 Finger of Death Damage
* Lycan: Howl no longer provides a net heal on buff application/loss (always maintains the same HP percentage now)
* Nature's Prophet: Base movement speed reduced from 295 to 290
* Nature's Prophet: Sprout flying vision reduced from 750 to 500
* Necrophos: Reaper's Scythe cooldown increased from 90/80/70 to 100
* Necrophos: Ghost Shroud magic resistance penalty increased from -20% to -25%
* Nightstalker: Darkness duration reduced from 50 to 40
* Nyx Assassin: Base damage reduced by 3
* Puck: Illusory Orb flying vision reduced from 550 to 450
* Shadow Demon: Level 15 Talent from +8% Spell Amplification to +10%
* Shadow Demon: Level 15 Talent from +75 Cast Range to +100
* Skywrath Mage: Mystic Flare manacost reduced from 350/575/800 to 300/550/800
* Skywrath Mage: Level 15 Talent increased from +10% Spell Lifesteal to +15%
* Spectre: Haunt illusion damage increased from 30% to 40%
* Spirit Breaker: Base movement speed reduced from 290 to 285
* Sven: Stormbolt stun duration reduced from 2 to 1.7/1.8/1.9/2.0
* Sven: Warcry cooldown increased from 34/28/22/16 to 35/30/25/20
* Tiny: Toss manacost reduced from 120 to 90/100/110/120
* Tiny: Grow Scepter attack range bonus increased from 85 to 150
* Undying: Tombstone attacks required increased from 3/4/5/7 to 4/5/6/8
* Venomancer: Plague Wards vision reduced from 1200/800 to 800/800
* Windranger: Shackles duration increased from 1.5/2.25/3/3.75 to 2.0/2.6/3.2/3.8
* Windranger: Shackles cooldown increased from 12 to 18/16/14/12
* Winter Wyvern: Level 15 Talent increased from +20 Movement Speed to +35
* Winter Wyvern: Level 15 Talent increased from +50 Damage to +75
* Wraith King: Reincarnation cooldown reduced from 240/140/40 to 200/120/40
* Wraith King: Level 15 Talent increased from +15 Movement Speed to +30
Really ?