only if the did not forget to give her some stats, but sadly she has the worst stats ever
As I pointed out in the other thread, it now means that without extra items Drow now attacks at the same attack speed that she used to, except now has about 150 damage less from the removal of the agility from the ult and damage aura. The ability to farm a little bit quicker does not make up for the massive late game loss of damage.
It’s good but hero is shit. You need to stack ancients. She is now a uber item dependant hero
What's with the obsession of that skill and ancients. 2 and a half hit of old Drow also basically killed one ancient.
Against most heroes, the new ult is roughly equivalent to two Javelins but also gets disabled if an enemy is within 400 distance of you (which every evasion/miss chance hero is going to be). And that's when it's maxed. And that's with Drow's horrifyingly bad statline. The hero is still sort of weak late, but now she's extremely weak early, too.
the drow new ult have been the worst rework in the history of reworks maybe ever i mean sure ignoring armor is all fun and stuff but not on a hero with absolutely no damage shit base stats and stats growth and if that's not even enough the chance isn't even much at max 40% i mean it's not like u are a hero who can crit 1k anymore
Yeah, this hero is total crap at the time, at least make her ulti a god damn utility, because she will NOT do any damage what so ever, so at least make use of her only role, strengthening allies.
Ignoring the armor on every second and a half hit? Big fucking deal with no damage. But it gets better! They act as if this skill was just as formidable as the old skill, so surprise! Ulti disabled in there's an enemy close by. Cancer.
And yes, it's not like her farming is THAT good, she will get rid of the ancients a little bit quicker than old drow, but it's nothing extraordinary, your average splash hero will still fuck the stacked ancients quicker.
isnt her ult now is like pango heartpierce where it isnt block by any armor? why dont buy pure damage item like dae-rapier instead of stats like butterfly?
You aren't going to be buying either because the game will be over before a drow can afford to go for any of the three.
Brew safe lane works miracles in my trash tier. Treads echo is enough to demolish anyone close to you with your 3rd. Add a blink on top of that and any support can be deleted within 3 hits.
RIP DROW MY NIBBAS, CANT DO SHIT IN TF, USELESS AURA, ULT IS FUCKIN EXCELLENT FOR FARMING BUT IT STOPS THERE. IW AS EXCITED NOW MY DICK FELL OFF NICE GAME ICEFRAUD
Idiots at Valve don't realize how much is 100 agility for a hero like Drow. Now Drow is useless from the beginning and doesn't have a powerspike throughout he game.
when a hero has less powerspikes than viper that hero is in some serious need of some changes
Ranged ASPD Aura, who will benefit most from this sheet?
1. Ranged heroes with chance based passive skills and/or default chance based item builds
2. Ranged heroes with strong right click nuke skills (Clinkz, OD, Enchant, Huskar, Silencer)
Her farming speed will mostly rise compared to the old one, except late game which is arguable.
Aghanim is very tempting now as a wave clearing tool. All that is left for her is teamfight presence, and escaping tools to keep pushing unpunished.
BoT is a must, ShadowBlade and LinkenSphere will provide extra defense and allround stats for her.
HurricanePike for further escape tool, then BlinkDagger, and AeonDisk for the 7th slot.
With armor ignored, she is now a high chance pure damage dealer during late game, where every hero naturally has high armor may mistakenly think they are invulnerable, you can choose between keeping your distance and wear off their hp in time, or went glass canon and add raw damage and proc chance items in your arsenal and kill your prey faster, but also lost your life faster.
Keep in mind that during Omniknight's ult, all those 9999 armor buff can be ignored, which mean you are the main threat during these period.
Ignoring armor 40% of the time and delivering a mighty hit that will deal about 200 damage. Unless you get jumped, in which case you won't even be able to do that. Meanwhile, a ranged hero that buys a Daedalus will have a 30% chance to deal more damage despite getting blocked by armor. And they still have their ultimate and probably don't have to worry about dying as much.
take the gust talent, seriously, 9 second silences 6.5 second cd, push them 1450 range away.
Her only problem offcourse is BKB users and or got silenced.
Drow now clearly has different meta than the one before, as you can read above my suggested items.
The problem with that build is that a Drow that builds like that is going to have no impact on the game. Five of the six main slots you seem to be suggesting are defensive items, and all of them combined will still leave the hero squishy and not that difficult to kill if you really want to.
If Drow goes core, then the enemy will naturally focus her, and she will die because in her current state she can't kill the enemy first. If she tries to be utility or support, well, ranged aspd aura isn't particularly amazing considering you have a creep on the team in return, and gust is pretty pathetic as far as disabling utility goes. There's simply no reason to pick the hero.
she is now a high chance pure [s]damage[/s] dealer during late game,
@Espada : Try the build in demo before suggesting it. She litteraly deals 0 dmgs if we follow your guidelines.
Other than that, Manta > Linkens if you builds SB in most scenarios considering her passive, the capacity to purge dust/track/dmg amp and dodging projectiles with quick hands.
Espada you're right, there is a lot of synergy here - her biggest advantage is being able to defend against megacreeps easily - which will conveniently happen in every game because she's totally useless. Any other archon advices?
I might suggest her in 3-5 position for now, more into pusher role and teamfight disrupting, come on, she has Icarus Dive length of a silence! Push and defend well, and grant allies global Aspd aura (Ranged only). Kills tanks!
Other than that, Manta > Linkens if you builds SB in most scenarios considering her passive, the capacity to purge dust/track/dmg amp and dodging projectiles with quick hands.
That's where Aeon takes place
She litteraly deals 0 dmgs if we follow your guidelines.
yes because I'm not intend to put her pos 1 or 2
Espada you're right, there is a lot of synergy here - her biggest advantage is being able to defend against megacreeps easily - which will conveniently happen in every game because she's totally useless. Any other archon advices?
A star.... okay...
Any other archon advices?
Draft Lycan, Beastmaster, Drow, Luna, Nigma.
=> Don't feed, just tempo and punish mistakes
=> Team builds Drums, Vlads, Pipe, 5*Hotd => siege creeps, 4*Necro (Nigma will need blink and bkb if possible).
=> Rosh
=> Land 5 man BH into teamwipe
=> T3
=> Use active of DR aura + Lycan Howl
=> T4s
=> Ancient
Edit:
yes because I'm not intend to put her pos 1 or 2
As a splitpusher (let's say pos3), her DPS doesn't allow her to take towers neither... even Natures melts towers faster :S.
The only relevant pushing synergy she gets is using the active to highly buff siege creeps, necro archers and nigma eidoleons (they will multiply faster)
Pos 3 drow killing a tank omegalul
Only 30-40 procs of her ulti to kill a dk, assuming he doesn't regen for some reason! Think of the value!
Only 30-40 procs of her ulti to kill a dk, assuming he doesn't regen for some reason! Think of the value!
The worse is that in real conditions you need to kite the DK in order not to get your ulti canceled and he has more time to regen while you hit and run...
If she's not pos 1 or 2 then what are you going to play her as? Offlane? Her aura is already shittier without old marksmanship, now she can't even buy items like butterfly if you don't intend to play her as mid or safelane carry.
farms kinda fast
really good vs heroes who rely on high armor
tested in lobby - against 30 armor heroes, max ulti gives you about 90% dps boost. Against 60 armor heroes your dps gets tripled. (compared to not having a point in ulti)
But your dps isnt exactly the highest to begind with
Her ulti is kinda like a crit which multiplier depends on enemy armor. If their armor would block half of dmg it acts as x2 crit with 40% chance, x3 if they would block 2/3 and so on...
only works as pos 1, she farms a lot
Big problem with drow is also the fact that heroes that pair up well with new aura like OD and Clinkz suck dick this patch. Expect a 7.20c patch soon
Drow is stronger than her previous version pre 6 actually. Also farms faster. But can’t kill heroes as fast
No, she isn't stronger than any earlier iterations, and her farming isn't anything to write home about.
Farming is slow, lose lane easily, very oriented on items and low survivability. Drow belong in the dumpsters now.
Below drow in stats ( in total at 25) are just Tiny (0 agi growth) and Slark (gaining agility different way). So I guess she will get within few next patches buffs to the stats and stats gains. Generally completely rescaling the hero - maybe some buffs to starting damage, some to agi gain, so she is on par with other heroes.
Once she will get higher agi and strenght, she will be OP.
I mean drow was a situational pick to begin with, now she is super situational, might work against high armor strength heroes maybe?
Problem is, she herself doesn't have high damage herself enough for that ulti to matter. And it's not like her teammates get that passive.
If she tries to be utility or support, well, ranged aspd aura isn't particularly amazing considering you have a creep on the team in return, and gust is pretty pathetic as far as disabling utility goes
Well yes, the hero is at that state now, that's why. It's not like I "suggest" the hero, I only suggest the build she should be using in her current state, "if" by any chance her lover try to pick her nowadays.
If she's not pos 1 or 2 then what are you going to play her as? Offlane? Her aura is already shittier without old marksmanship, now she can't even buy items like butterfly if you don't intend to play her as mid or safelane carry.
With all respect Sir, she is in a terrible state now to be a team carrier, once again despite this, "if" anyone decided to pick her, they better put her position 3-4-5, else?
Espada you're right, there is a lot of synergy here - her biggest advantage is being able to defend against megacreeps easily - which will conveniently happen in every game because she's totally useless.
That will happen. Eventhough that statement is maybe exaggerating since she has slow, knockback, and silence
She might work in pair with Ursa or Huskar at safelane, maybe Techies and Axe at offlane, prioritizing 1st and 2nd skill
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Idk man, is it even good?