150 gpm wont really do much. at the point hwere you get 150gpm talent you are strong enough to farm fast
You cant hit tower with him. Usually tinker die without bb = lose game. But tinker 0 die entire game =/=.win game
by the way, I havent lost a game since introduction of 150 gem, while I wasn't even winning before that
il probs pick 150 gpm if they dont have bm heroes, play it the puss way
WELL, tinker needs more buffs tbh, 150 gpm talent should be at lvl 10 or should be +420 gpm
I havent played him in a while. The 150 GPM seems shit and utterly useless. Tinker will make sure the game lasts long(er). Gold is therefore usually not an issue.
Then again I dont know what they changed to the hero that made it fall out of favour...
Tinker got his movement speed reduced from 310 to 290, chopping his legs that made Tinker hard to gank, and got his agha laser bounce range reduced by 150.
Tinker was never meant to run with those clunky legs. That boi got mad shoes as consolation tho
Hard hero to play, benefits more from movement that the talent and gets countered hard by meta picks.
Gold is not a problem on tinker. All you need to team fight in the early/mid game is blink dagger and maybe lens/aghs for spell sustain. If you dont have a high gold income on him(600+/m) then ur doing something wrong considering he can flash farm the entire jungle and all 3 lanes in 30 seconds
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With the addition of new 150 gpm talent i thought we gonna see more last pick tinker, soo where is he? What's up with that 46% win rate?